Although it’s less expensive to supply remote controls with each system, the experience it provides for 10ft UI’s can be less than optimal at times.  On screen menus and notifications can show up at inopportune times and obscure the video of people you need to talk with.  Even the most intuitive on-screen keyboards can be laborious to navigate.  The UX Team and I were asked to deliver a design strategy that could harmonize interactions between mobile devices, dedicated touch control panels, and the 10ft experience when used in video collaboration suites. The Polycom Touch Control App is designed to run on users’ tablets and then seamlessly pair when entering the Video Collaboration room.  The room system emits a high frequency signal, (out of range for human hearing), that would allow the tablet to automatically pair when in range of the system.  This transforms the users personal device into the touch controller for that system. 

As the User Experience Team Manger, my role was to recruit and mentor a multi-disciplined team that included user research, prototype engineering, and UX design. 

VIDEO CONFRENCE TOUCH CONTROL APPLICATION

Although it’s less expensive to supply remote controls with each video system, the experience it provides for 10ft UI’s can be less than optimal at times.  On screen menus and notifications can show up at inopportune times and obscure the video of people you need to talk with.  Even the most intuitive on-screen keyboards can be laborious to navigate.  The UX Team and I were asked to deliver a design strategy that could harmonize interactions between mobile devices, dedicated touch control panels, and the 10ft experience when used in video collaboration suites. The Polycom Touch Control App is designed to run on users’ tablets and then seamlessly pair when entering the Video Collaboration room.  The room system emits a high frequency signal, (out of range for human hearing), that would allow the tablet to automatically pair when in range of the system.  This transforms the users personal device into the touch controller for that system. 

As the User Experience Team Manger, my role was to recruit and mentor a multi-disciplined team that included user research, prototype engineering, and UX design. 

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Immersive Video Collaboration Suite

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REALPresence Resource Manager (Admin Console)